The Scarecrow Alliance

Origin
The Scarecrow Alliance was Created and Founded by ScareCrow, ScareCrow started out with no friends or allies, all he had was a house he built in the lands not far from Bismarck. He then decided that he needed to gain access to the town of Bismarck, so while talking with Communist Dog he made a deal that if he gave him the items he was in search for that ScareCrow would have full access of Bismarck. After this ScareCrow decided that he want make allies so he invited Assassin to his home, in attempt to gain his allegiance, ScareCrow gave Assassin full diamond gear and invited him to join his Alliance. After this ScareCrow constructed a road and expanded his territory over 10 biomes.

Command Chain
Leader: ScareCrow

Second in command: Moosey986516

Highest Ranks - (Lot to mention)

The Rules of the Territory

 * 1) Everyone is not restricted on entering SA territory and we will not restrict people from entering.
 * 2) There is Complete freedom of building, but building meaningless builds can and will be taken down.
 * 3) You are allowed to build within the land without being a member of the Scarecrow Alliance 3. All crime is to be reported to ScareCrow or an active 2nd in command or Police unless its of big severity.
 * 4) ScareCrow, and 2nd in command have full permission to enter your building with or without permission.
 * 5) When ScareCrow is not active, the highest ranked members of the Scarecrow Alliance are in charge.
 * 6) If ScareCrow wants something he has full authority to carry it out the way he wants. (Remember any building on SA territory belongs to SA and yourself, if we want or need to we can take down your building. We will give a warning prior)
 * 7) If you have ANY questions about our territory rules please contact @MandolorianMoosey or @𝕊𝖈𝖆𝖗𝖊𝖈𝖗𝖔𝖜 to clear it up. Also if you feel like you would like any of these laws modified for you specifically (namely the 4th rule) please contact @MandolorianMoosey so we can go more in depth in it. [Laws may be subject to change at any time, notice will be given before a new law is put into effect to give people time to adjust]

Rules of the Alliance

 * 1) Members of The Scarecrow Alliance are to protect the land and help expand it
 * 2) Its not required by its recommended that members help fight in wars and or skirmishes
 * 3) Members are required to always side with ScareCrow for it is ScareCrows land.
 * 4) Members are to report crime to Officials first not to admins for problems dont have to end in bans (unless the crime involves hacking or something else serious)
 * 5) Its recommended that members help gather resources for building projects.
 * 6) You are strongly advised to appear in court unless the case is a joke or case is dismissed by ScareCrow, Second in Command, or the approval a judge.
 * 7) If you are promoted to higher rank you are not to abuse your position to enact your agenda or get whatever you want.
 * 8) If you break any major rule of phsmp or SA you may be banished by ScareCrow or 2nd in command.
 * 9) You may not start a new country in SA territory (if you build something in SA land it wont be part of any new country you make)
 * 10) By being a part of ScareCrow's alliance you accept these rules and any territory rules, but you may ask ScareCrow or Second in command for a rule be overturned for you specifically (basically anything else that can be overturned for you.)
 * 11) If you have any questions about Alliance rules please contact @MandolorianMoosey or @𝕊𝖈𝖆𝖗𝖊𝖈𝖗𝖔𝖜. [Laws may be subject to change at any time, notice will be given before a new law is put into effect to give people time to adjust.]